Embracing Being Casually Active

Flex Haven

Embracing Being Casually Active

Embracing Being Casually Active

Flex Haven, an innovative wellness game, blends stretching with the home and decor genre to promote movement and well-being for Gen Z.

XAMA spearheaded the project, conducting crucial product research, analysis, and crafting a UX proof of concept and visual direction for initial pitching and funding discussions.

Researching, Conceptualizing, and Prototyping

Researching, Conceptualizing, and Prototyping

We explored various game and movement concepts before identifying stretching as the optimal activity. Gen Z approaches fitness differently–– and highly values everyday rituals consisting of low-pressure activities for their wellness.

Our research pinpointed how critical it is to create a game loop that calms anxiety, and promotes any kind of movement.

Building a Calming Foundation

Building a Calming Foundation

We developed a Figma proof of concept, and established the initial brand & art direction. The clickable prototype showcases the game's core loop and a visually appealing identity tailored to our target demographic.

Flex Haven Video Demo

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